COLLECTIBLESStrongboxes: 3Relics: 3Documents: 10Murals: 1Survival Caches: 3Coin Caches: 3CHALLENGESCut Short – Shoot and destroy all of Trinity”s hidden walkie talkiesMISSIONNone
Into the Acropolis – Find a way to the Acropolis
You”ll find that this hallway is in pretty bad shape. There”s a cart on fire to your right. Drop off the bridge to the right where the cart is. In a space under the bridge, a lantern and PROPHET”S ARRIVAL (DOCUMENT 1/10) will be on the floor in a small alcove.
You are watching: Rise of the tomb raider acropolis challenge
Climb back up and head outside. You”ll climb some rocks and a craggy rock wall.
Into the Acropolis – Enter the Acropolis
Make a zip line and head forward until you see some helicopters. Go down the stone path to your right and jump off it when you get to its end. SURVIVAL CACHE 1/3 is near the tree that is by the end of the stone path. Near the tree is a green tent with STRONGBOX 1/3 by its side. In front of the big open tent near the green one is Remnant Bazaar Base Camp, so make sure to light it. Head down to another big open tent with STRONGBOX 2/3 and COMMON BLOOD (DOCUMENT 2/10) to the strongbox”s right.
Exit the tent and head left. Near the burning wood is FIRST WINTER (DOCUMENT 3/10). Go right of the open tent with the strongbox. On a crate is STEWARDS (DOCUMENT 4/10) and near the document, under a makeshift roof of quilts, is a hanging WALKIE TALKIE 1/6. Shoot it down. In yet another open tent to the left on the path to the objective beacon is RELIQUARY (RELIC 1/3). Examine the inside of the case to earn more XP. Go back to the second open tent (the one with the strongbox and the document) and take the path behind it to its right (this side of the tent is on fire). Go straight and SURVIVAL CACHE 2/3 will be to the right of a the left tent (the one that”s not too close to the fires).
Continue to the objective and get a short cutscene.
Reach the Tower – Infiltrate the ruins and find Sofia
Kill all the soldiers. Go back to where the cutscene placed you and take out WALKIE TALKIE 2/6 to the left center, under a makeshift roof of quilts (similar to the one before it). WALKIE TALKIE 3/6 will be to the right center, under the second makeshift quilt roof. WALKIE TALKIE 4/6 will be at the back right under a makeshift quilt roof.
Follow the objective beacon, killing soldiers along the way. Here I would suggest being as quiet as possible to earn more XP from stealth kills. After you fall near some stairs due to an explosion, there will be bottles next to you. Grab one and sneak around to one of the guards. Once you”re close enough, as long as you have the Deadly Force skill mentioned before, stealth kill one of the soldiers with the bottle to unlock:
Bar BrawlMelee kill an enemy using a bottle
In the next room are some Remnant being held hostage by Trinity soldiers. Kill them and get a cutscene.
Reach the Tower – Find the ammunition cache
Break the wall at the objective beacon. Head into the wall and collect MURAL 1/1 to the left of where you drop down. Climb up where you”ll see what”s blocking the door.
Reach the Tower – Find a way to destroy the blockade
Head to the objective beacon and acquire GRENADE ARROWS which means that you can now unlock:
Reach the Tower – Destroy the blockade to free the Remnant
DEER CHARM (RELIC 2/3) will be on stacked crates in the same room where you acquire the grenade arrows. Use the grenade arrows to open the metal barrier.
Reach the Tower – Breach the gate to the Tower Courtyard
Head up the stairs and light Riverside Landing Base Camp, collect MISSING (DOCUMENT 5/10), and translate the MONOLITH. COIN CACHE 1/3 will be in a corner near the door you blew up. Go to the left of the stairs and collect LANGUAGE OF THE LAND (DOCUMENT 6/10) on a wooden platform. Jump to the bridge and BULLAE (RELIC 3/3) will be to the left, next to the fire. Head across the bridge and blow up the metal barricade.
Reach the Tower – Attack Trinity to lure the helicopter out
Take care of the soldiers on the other side. Pick up REFINEMENT TOOL (STRONGBOX 3/3) to the left. This will let you to fully upgrade a weapon and unlock:
After another metal barricade, shoot WALKIE TALKIE 5/6 to the left under the makeshift quilt roof. Pass the bridge with explosive red barrels that you should definitely shoot and you”ll reach a relatively open area. Once you kill the soldiers here, head to the objective beacon.
Rescue Mission – Defeat the Trinity forces
After a cutscene, head back to the previous area and take a right. Near a pile of ruble is SURVIVAL CACHE 3/3. Go back to where the cutscene triggered and collect DANGEROUS ERRAND (DOCUMENT 7/10) and destroy WALKIE TALKIE 6/6 under a makeshift quilt roof. Light Tower Courtyard Base Camp.
Note: The arrows point to the same window
When you exit the base camp menu, head in the direction Lara is facing and collect an ARCHIVIST MAP. Go to the objective beacon and defeat some soldiers in the narrow passageway. Collect THE REVENANT (DOCUMENT 8/10) to the left of the doorway leading out of the narrow hallway. In the next room, you will have to fight a shielded guard. Head into an open room where you fight more waves of Trinity soldiers. A cutscene will play once you finish. You”ll obtain the WIRE SPOOL and unlock:
Note: Now that you have the spool, you can collect all of the collectibles in the Baba Yaga DLC.
Back to the Forest – Find a safe path back to the Remnant Village
Zip line across the gap. An EXPLORER SATCHEL will be on the ground to the right of the hanging beam (the object that”s you”ll swing from using the grapple axe). After grappling to a ledge, grab BONES OF THE EARTH (DOCUMENT 9/10) on the ground to the right. Continue forward until you”re in Geothermal Valley again.
*** Spoiler – click to reveal ***CollectiblesStrongboxes 1 – 2:07Strongboxes 2 – 2:32Strongboxes 3 – 10:48Relic 1 – 3:18Relic 2 – 8:04Relic 3 – 9:37Document 1 – 0:22Document 2 – 2:37Document 3 – 2:48Document 4 – 3:04Document 5 – 8:37Document 6 – 9:07Document 7 – 13:41Document 8 – 14:55Document 9 – 17:55Mural 1 – 7:20Survival Cache 1 – 1:58Survival Cache 2 – 3:36Survival Cache 3 – 13:28Coin Cache 1 – 8:51Monolith – 8:41Archivist Map – 14:05Explorer Satchel – 17:27ChallengesWalkie Talkie 1 – 3:11Walkie Talkie 2 – 4:47Walkie Talkie 3 – 4:54Walkie Talkie 4 – 5:00Walkie Talkie 5 – 11:33Walkie Talkie 6 – 13:46
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|2||General hints and tips|
|3||Story – Mountain Peak (Prologue)|
|4||Story – Syria|
|5||Story – Siberian Wilderness|
|6||Story – Glacial Cavern|
|7||Story – Soviet Installation: Main Area|
|8||Story – Soviet Installation: Gulag Prison|
|9||Backtrack – Siberian Wilderness and Installation|
|10||Story – Soviet Installation: Copper Mill|
|11||Story – Abandoned Mines|
|12||Story – Geothermal Valley|
|13||Story – The Acropolis|
|14||Story – Geothermal Valley: Part 2|
|15||Story – Flooded Archives|
|16||Story – Geothermal Valley and Soviet Installation|
|17||Story – Research Base|
|18||Story – The Orrery and The Path of the Deathless|
|19||Story – The Lost City|
|20||Backtrack – Geothermal Valley|
|21||Backtrack – Soviet Installation and The Acropolis|
|22||Backtrack – Flooded Archives and The Lost City|
|24||Score Attack (includes Baba Yaga Score Attack)|
|25||DLC – Baba Yaga: The Temple of the Witch (Story)|
|26||DLC – Endurance Mode (Single Player)|
|27||DLC – Endurance Mode (Multiplayer)|
|28||DLC – Cold Darkness Awakened|
|29||DLC – 20 Year Celebration Pack|